Data-Slime (Multi-media, 2019)
is a webVR installation that explores an imaginary landscape created from my Facebook data. The landscape is revealed via control of mobile devices that float in 3-D printed scans of my hands. A VR piece that experiences itself, with or without an audience present.
Data and 3D scans of my body parts are moulded into a virtual data swamp. The fictitious landscape is revealed as the hands rotate.The landscape is constructed out of various geometric forms and 3d models that visualize the data of my comments posted on FB. The jagged mountain-like objects are 3-D models based on comments data since 2014. New comments are generated by a Recurrent Neural Network and posted throughout the landscape.
The data-sea is a fictional swamp, a meditation on the possibilities for a new ontology for our data-bodies. A slime-mold system that re-organizes data life.